The evolution of the web. Photo courtesy of Blockgeeks Web 3.0 is still being defined but experts believe it will create a deeply indexed information superhighway not only serving its users with a unique experience based on preference, but it will also support an army of artificially intelligent virtual agents capable of analyzing petabytes of unstructured data and returning actionable results. Sounds brilliant, but hard realities like the one-size-fits all cloud solutions offered by AWS and the relative immutability of the speed of light, our current system would crumble under the weight of Web 3.0. Companies like Ampd Ventures (AMPD.C) are positioning to facilitate Web 3.0 with their leading-edge last-mile high performance computing solutions.
AMPD Ventures (AMPD.C) CEO Anthony Brown told a reporter yesterday he was looking to raise money for acquisitions and growth, with a $2 million raise announced a few days ago. Nothing weird about that. What was maybe a little weird was the flex Brown was pulling in the announcing of that financing.
The first ever console video game I ever played included the classic mushroom-stomping plumber brothers charging across the side-scrolling screen, enduring a Sisyphean journey across a hellscape of strange flora and fauna to battle a pixelated dragon-turtle hybrid to save a princess. The only influencer I had was my uncle and occasionally one of my friends. I’d trade off high scores alternately with my uncle and my surrogate brothers, and when the games changed, the competition stayed the same. We rolled through The Legend of Zelda, Shinobi, Ninja Gaiden, and instead of begging off to go chase girls when I was old enough to do so, I just invited them over to my house to play video games.
AMPD Ventures (AMPD.C) secures video rendering deal with team behind Rick and Morty and Teen Titans Go!
My favourite thing is when a company says ‘we’re going to do a thing,’ and then a few weeks later they announced that thing actually happened. That shouldn’t be a weirdly high standard but, in the public markets, it is.
Finding the right model to sell your game is a huge problem for video game retailers. Retail models still make sense for console games, because they can draw in eyeballs wandering through the mall and hit them with that sweet impulse buy. But subscription models are picking up here as well, as my credit card can attest. There’s always the ubiquitous advertising mode, which we’ll get into later. Most games, though, include a mix of revenue models. For example, in Elder Scrolls Online MMO you pay for a monthly subscription, but if you want the baddest mounts, weapons and whatnot, you whip out your credit card.
SOL Global Investments (SOL.C) now owns 12.5% of Torque Esports (GAME.V) and has filed early warning reports thusly.
Torque Esports’ (GAME.V), formerly known as Millennial Esports, rebranding and restructuring efforts continue to bear fruit with their latest developments.
Activision Blizzard (ATVI.Q) releases four new big titles, apologizes for last month’s Hong Kong controversy
Activision Blizzard (ATVI.Q) releases two high profile games, in Diablo 4 and Overwatch 2, shrugging their shoulders at the Hong Kong e-sports controversy.
The year is 2029. A rogue and non-copyright protected artificial intelligence system has gained sentience and launches an Oedipal war against humanity, its creators. Our best hopes for survival lie in the child-prodigy gamers of yester-year, trained for maximum lethality in combat, vehicle operations and strategy thanks to high-performance computing servers which cuts latency to never before seen levels. This is the story of those servers.
Let me say it now and get it out of the way. I’m old and I only have a partial understanding of the esports fascination, and don’t understand sim motorsports at all. I think of both like baseball—absolutely fun to play, but when forced to watch it, I’m bored stiff.
Zynga (ZNGA.Q), the mobile video game developer, is a terrible investment. The sort of large company that only stays large because it’s large to begin with, thereby attracting dumb investment from institutional folks who buy the things they see mentioned on CNBC, Zynga made US$280 million in revenues last quarter, dropping a net loss of US$70 million.
E-sports in a nutshell: Enthusiast Gaming (EGLX.V)’s Overwatch League team makes finals, but where’s the dough?
If you bought into Enthusiast Gaming (EGLX.V) because they have a connection to the Vancouver Titans Overwatch League team, congratulations on their winning season, where they came runner-up in the finals against the San Francisco Shock.